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General discussions / Re: Problem with first launch SFML on XCode
« on: August 18, 2024, 12:31:43 am »
Sorry for poor info about problem, i am newbee in c++ and xcode (i am student), therefore i just don't know what to describe. my problem is similar to the one described in this post https://en.sfml-dev.org/forums/index.php?topic=29322.msg180847#msg180847
But I installed all the libraries as written in the tutorial. (I did steps from here https://www.sfml-dev.org/tutorials/2.6/start-osx.php and, when it didn't work, from here https://en.sfml-dev.org/forums/index.php?topic=28823.0)
I may not have understood what is meant by "Install". I simply copied the content from "Frameworks" to "/Library/Frameworks" (its 6 .framework dirs), and also copied all the content from "extlibs" to "/Library/Frameworks" too.
I have mac m1, and downloaded clang 2.6.1 arm64 version of SFML
But I installed all the libraries as written in the tutorial. (I did steps from here https://www.sfml-dev.org/tutorials/2.6/start-osx.php and, when it didn't work, from here https://en.sfml-dev.org/forums/index.php?topic=28823.0)
I may not have understood what is meant by "Install". I simply copied the content from "Frameworks" to "/Library/Frameworks" (its 6 .framework dirs), and also copied all the content from "extlibs" to "/Library/Frameworks" too.
I have mac m1, and downloaded clang 2.6.1 arm64 version of SFML