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General discussions / How does SFML use std:: with DLL?
« on: January 11, 2011, 05:50:50 am »
I'm making a library for my games and it uses std::vectors and whatnot. I keep reading that if the DLL is linked against another version of the runtime that doesn't match the other modules using it and it returns a std:: object, it will cause the program to crash.
Thanks
Thanks