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Graphics / Re: Issues with file paths and texture.loadFromFile()
« on: March 10, 2025, 04:29:26 pm »You can't set the libraries in the "All configuration". They libraries differ between debug and release.Thank you, that's solved my problem. I have signed up just write this by the way.
Remove them from the "All configuration".
Switch to release and add all the SFML libs without -d suffix.
Switch to debug and all the SFML libs with -d suffix.
You only need one set per configuration

