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Messages - teto

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1
General discussions / A new logo for SFML
« on: August 29, 2011, 11:26:12 am »
groogy: really nice !

2
SFML projects / Galaxy
« on: August 29, 2011, 11:24:19 am »
This looks very promising indeed. First time I see this logo: a bit unreadable I think but the rotating gear is something to keep in mind, itdoes look cool :p

3
SFML projects / Quick SFML Project setup for YOUR project!
« on: August 12, 2011, 10:29:16 am »
Quote from: "Laurent"
I agree with Haikarainen. What beginners need is to understand the basics of projects/compiling/linking, rather than blindly following simple guidelines. Too many people want to use SFML but don't even know what compiling, linking, DLLs or libraries are and how they work -- which in my opinion is mandatory before writing programs more complicated than a hello world.

In which case they should learn with a smaller lib. Btw you might know how it works but don't want to spend time into IDE-specific details in order to configure things. This project is interesting thx

4
SFML projects / sfengine - a Lua game engine
« on: August 12, 2011, 10:25:24 am »
Quote

I also tried putting boost path to cmake configuration, but it didn't help.

I guess you added a wrong path for boost.

I am going to check this engine which may be very interesting if well designed. Have a look at love2d (love2d.org) to get some inspiration if you need. It's a really easy to use based on the same concepts as yours.

5
General / Scripting module for SFML
« on: August 14, 2009, 04:11:09 pm »
I've begun a month ago a lua bind of SFML with luabind. I'm using it so it works. I've not bound everything, just what I needed but this is quite enough to have been able to create a functioning GUI. I split the binds by library since I intended at some point to share it ( I even posted a topic on the French forum about this ).

also it is embedded in my 3D engine which parse events and distribute them to my own LUA functions.

Luabind is very effective and clean but I will take a look at chai.

As for games, I've read that squirrel would be the best choice. It is designated for games, C++ ( I believe it to be a fork of lua created for Far cry ?) but I chose LUA because of the amount of documentation around it.

6
General discussions / SFML 2.0
« on: August 14, 2009, 04:08:54 pm »
Very good game btw:
www.soldat.pl to download it.

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