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Window / [SFML2] Window crashes when calling destructor (ATI)
« on: February 09, 2011, 07:36:19 pm »
Actually it's not a problem with only SFML.
It's even more pronounced in UDK(Unreal Development Kit), yes, the tool to create Unreal3Engine-based games. It makes the whole computer hang. It's caused by something in drivers from catalyst 10.11, 10.12 and 11.1.
ATI should really upgrade their coders. Current ones don't do well enough xD
It's even more pronounced in UDK(Unreal Development Kit), yes, the tool to create Unreal3Engine-based games. It makes the whole computer hang. It's caused by something in drivers from catalyst 10.11, 10.12 and 11.1.
ATI should really upgrade their coders. Current ones don't do well enough xD