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Graphics / Loading a TFF with sf::Font and rendering in 3D with OpenGL?
« on: August 12, 2011, 01:31:03 pm »
Would you be able to add the ability to render sf::Text without preserving states or whatever.
So that we could render it at a 3D location, or a 2D location on the screen but at any point during our OpenGL drawing.
I'm simply only using SFML for window management, input and fonts. Thanks a bunch.
So that we could render it at a 3D location, or a 2D location on the screen but at any point during our OpenGL drawing.
I'm simply only using SFML for window management, input and fonts. Thanks a bunch.