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« on: January 30, 2012, 03:52:15 am »
This ATI graphics issue is very well known, very common, and has absolutely no workaround that a moderate programmer can do. Why is this?
I've looked into compiling SFML statically but it fails, i've tried rebuilding SFML statically, but it still fails, I've tried using the workarounds explained elsewhere, which kinda works, but still fails. Note; the workaround fails more often than not when using sf::String.
Please is there a possible fix, or an easy way to link against SFML statically that actually works? Just adding -s after the -lsfml-XXX doesn't want to work.
There are probably around one-hundred (100) topics showing this same error, yet no one can answer their questions or provide a way to fix their problems.
This is all assuming SFML 1.6 as it says that's the 'current' version, Once SFML 2.0 is considered current most will use 1.6