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Messages - chrusty

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General / Odd warning in SFML 2 when exiting opengl sample on OSX.
« on: June 06, 2011, 08:19:04 pm »
Well, I have "hit" the search button before I decided to post this message. Thought  this was something specific to my environment so decided to post it.  :oops:

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General / Decent photo editor program?
« on: June 04, 2011, 04:17:41 pm »
Not 100% sure what you specifically meant with bounding box. Fireworks have a feature where you can export certain tiles as slices into separate images with specific output format; also note the editor is more suited for web development, but you can do small game graphics as well. Its also lot easier to prototype game scene with many small tiles and throw in some advanced features with effects, lightning, blending, ... etc.

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General / Decent photo editor program?
« on: June 03, 2011, 07:55:57 pm »
Nice editor for game prototyping is Adobe Fireworks, which also natively uses PNG format; you can get a 30 day trial. But GIMP isn't bad either, you can't beat its price!  :D

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SFML projects / M.A.R.S. - a random shooter
« on: June 03, 2011, 02:03:05 pm »
Awesome game guys, its also very valuable for anyone trying to learn a bit of game programming, keep up the great work!

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General / Odd warning in SFML 2 when exiting opengl sample on OSX.
« on: June 03, 2011, 01:53:56 pm »
New to SFML on the Mac OS X (10.6.7) and I just noticed an odd warning, not sure if its something useful to report.

This happens while exiting the open GL sample (OpenGL.cpp) using SFML 2 (x86_64) with the following being written into console output:

2011-06-03 12:39:17.366 sample[12443:307] *** attempt to pop an unknown autorelease pool (0x100876e00)

Anyway, keep up the great work guys!

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