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General / World to Window Coordinate Conversion?
« on: June 09, 2011, 11:11:11 pm »
I'm using box2d with sfml and I'm creating objects by clicking and dragging the mouse. When dragging I don't want the cursor to go past the corner of the ghost object when it hits another object (checked using box2d). Otherwise the cursor keeps going past the corner of the ghost and I think that looks strange. It's not really that important though.