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General / Weird crash in glDrawArrays
« on: January 19, 2012, 08:16:38 pm »
Oh, then I have some more questions.
1. Why?
2. Do I need to do it once or every frame?
3. Are there more opengl settings I need to set to make it act as if it's a new context?
4. Is there a way to avoid having to set them?
1. Why?
2. Do I need to do it once or every frame?
3. Are there more opengl settings I need to set to make it act as if it's a new context?
4. Is there a way to avoid having to set them?