Welcome, Guest. Please login or register. Did you miss your activation email?

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - yc

Pages: [1]
1
C / Problem with DLLs
« on: June 26, 2011, 04:21:52 pm »
Quote from: "Cuban-Pete"
Let me take a look into my crystal ball... I see a videocard... an Ati videocard... wait there is more, I also see a 1.6...  :P

Sorry, for the bad joke. You probably have an ati videocard and are using version 1.6. To make it work you can do two things:

- static link sfml 1.6
- use sfml 2.0


Thanks Pete. I found a forum post from March-ish about the same thing I think, but figured maybe that was too old to be the same thing. These solutions work fine for me though.

If it is interesting to anyone, I'm 99% positive the DLLs worked fine until I installed an optional windows update that was something like "ATI blah blah".

Best, bug report, ever. =)

2
C / Problem with DLLs
« on: June 25, 2011, 09:13:14 pm »
Howdy,

I've recently begun having a problem with SFML. I'm pretty new to C++ so let me know what else you need to make sense of this.

The code in question:


When I build and run the above, the console appears but the program hangs forever. The break point is never hit.

If I comment out the construction of video_mode and do a full rebuild, the break point is hit and everything proceeds as expected.

I am using the debug dll versions of the sfml library. The debug static versions seem to work fine.

Thoughts?

Thanks!

Pages: [1]