Welcome, Guest. Please login or register. Did you miss your activation email?

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - shuramaru

Pages: [1]
1
Audio / Memory Leak loading Ogg Vorbis
« on: April 16, 2008, 01:47:50 am »
Using, SFML-1.2, when I load an Ogg Vorbis sound file, VC++ reports a memory leak.  The file was loaded precisely as shown in the tutorial.  Loading files from other formats, such as a standard WAV causes no memory leak issues.

Output from VC++:
Code: [Select]
Detected memory leaks!
Dumping objects ->
{1260} normal block at 0x056D0FD8, 512 bytes long.
 Data: <                > 00 00 00 02 00 01 00 03 80 00 80 02 80 01 80 03
{1255} normal block at 0x056CD658, 64 bytes long.
 Data: <  @   `   P 0 p > 00 00 40 00 20 00 60 00 10 00 50 00 30 00 70 00
{842} normal block at 0x056D62D8, 512 bytes long.
 Data: <                > 00 00 00 02 00 01 00 03 80 00 80 02 80 01 80 03
{837} normal block at 0x056D2958, 64 bytes long.
 Data: <  @   `   P 0 p > 00 00 40 00 20 00 60 00 10 00 50 00 30 00 70 00
Object dump complete.


Please let me know how this issue can be resolved.

Thanks.

Pages: [1]