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General / SFML rendering jerkiness
« on: July 14, 2011, 02:19:21 pm »
I have found a solution to the problem, by adding:
This removes all stuttering from the display.
I am still interested in learning why this is happening?
Code: [Select]
App.SetFramerateLimit(60);
This removes all stuttering from the display.
I am still interested in learning why this is happening?