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Graphics / Load from resource file
« on: July 22, 2011, 04:21:56 pm »
You're welcome.
Best of luck with your next attempt, hopefully it goes much smoother
EDIT:
While experimenting just now, I've found a (slightly odd) way to do this.
Instead of including it as a bitmap, try including it as RCDATA.
It will load it as data, instead of loading as a bmp resource, so it will retain the header information so it can be saved into a bmp
Not 100% sure if this will help your situation, but it may at least offer an easy work around.
Best of luck with your next attempt, hopefully it goes much smoother
EDIT:
While experimenting just now, I've found a (slightly odd) way to do this.
Instead of including it as a bitmap, try including it as RCDATA.
It will load it as data, instead of loading as a bmp resource, so it will retain the header information so it can be saved into a bmp
Not 100% sure if this will help your situation, but it may at least offer an easy work around.