1
SFML projects / Clashing Cubes
« on: August 19, 2011, 07:32:52 pm »Quote from: "Nexus"
Interesting gameplay. But I have the impression that it is a little bit tedious, the progress is very slow due to the many bombs.
Apart from that, just some ideas:
- You should provide a possibility to navigate backwards in the menu. First, I accidentally clicked the wrong game mode and tried to get back with escape, whereupon the game quit. And inside a game, I haven't found a possibility to go back to menu, either.
- Maybe some animations or highlighted fields to see clearly where the player and the computer put their blocks.
- A short in-game explanation of the objective (and not only the controls)
- Support the mouse wheel to choose the block, additional to up and down arrow keys
Thank you for your input. ^^
The first bullet is something I definitely need to implement.
The other 3 bullets are actually things that I planned on implementing in the next version of the game which is currently being developed.
Although, a few of these things I had wanted to put in but couldn't due to lack of time. :p (animations, ability to show where cubes were placed at the time that they were. User-friendly tutorial.
I had not even taken into account the first bullet point problem, so thank you very much for pointing that out.
I appreciate you trying my game, Nexus. :D