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Window / Window/fullscreen mouse pointer position discrepancy
« on: August 24, 2011, 03:53:18 pm »Quote
you added them where ? How did you compile SFML ? If you follow the tutorial about CMake everything should be fine.
Yes, well, I generally prefer to work with full source code, so I added the SFML code to my project. It makes it easier to do builds for several combinations of windows/macos/linux, 32/64 bits, debugging on/off, etcetera
It works perfectly fine as long as you add the correct frameworks and libraries.
As for the OSX cursor problem, here's a quick patch I coded that appears to solve the issue.
http://pastebin.com/YreF20zC