I'm having a weird issue after upgrading to SFML 2 on OS X (Lion - 10.7.1), i have tried a lot of different things, including trying other fonts (and other font formats), i also just updated my SFML build to latest commit (
0fd992d56e23859f25057ea2878c7e19eced294a) from git.
But i still keep randomly getting bounding boxes around characters:
I'm doing nothing special to draw the text in this example:
sf::Text LoadingText;
LoadingText.SetFont(DeliciousFont);
LoadingText.SetColor(greenColor);
LoadingText.SetString("Retreiving information from jukebox...");
LoadingText.SetCharacterSize(80.0f);
LoadingText.SetPosition(App.GetWidth() / 2 - LoadingText.GetRect().Width / 2, App.GetHeight() / 2 - LoadingText.GetRect().Height / 2);
Has anyone experienced similar issues? I'm thinking of trying to build the project on windows now, to see if it makes a difference, but i really want it to work on OS X to.