Welcome, Guest. Please login or register. Did you miss your activation email?

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Klaymen

Pages: [1]
1
General / Is the SFML 2.0 snapshot going to be from the release?
« on: October 29, 2011, 11:45:04 pm »
Awesome, thanks!

2
General / Is the SFML 2.0 snapshot going to be from the release?
« on: October 29, 2011, 06:59:13 pm »
Quote from: "Laurent"
Quote
Will the release version of SFML 2.0 be different from the one currently on GitHub?

Yes, otherwise it would already be released ;)


Lol, I guess you're right there, but its good to hear that it won't be that much work to convert the code. I'm gonna go start making my game now, thanks alot for the reply!  :)

EDIT: Hey while I'm here, do you mind telling me just how long you think the wait will be before SFML 2 will be released? Before Christmas hopefully?  :o

3
General / Installing SFML 2.0 for VS 2010
« on: October 29, 2011, 04:40:35 am »
I dunno if this fully answers your question or not, but heres a video on how to set up SFML with VS 2010:



Good luck!

4
General / Is the SFML 2.0 snapshot going to be from the release?
« on: October 29, 2011, 03:13:23 am »
Hi everybody, I'm new to these forums and I just recently found out about SFML and tried it out. I like it alot but I have a concern, and I'm sorry if this has been asked before.

Will the release version of SFML 2.0 be different from the one currently on GitHub? I'm asking because I want to start coding my game soon but I'm not sure whether I'll have alot of work to do when the full release comes out. Basically, will most of the code be the same or will I have to change alot once SFML2 is released?

Thanks in advance for all your help!  :D

Pages: [1]
anything