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Messages - Bobomite

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General discussions / Re: New Forum Looks nice.
« on: March 29, 2012, 11:16:42 pm »
Yes, I like the new forum look.

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General discussions / New naming convention
« on: January 18, 2012, 01:06:19 am »
I am a novice to C++ and I'm using SFML to learn and found that it's powerful enough I'm just going to focus on making 2D games for now.

Coming from a web development background, I will definitely say that the move to camelCase is something I like a lot, we use that for everything at work in JavaScript.  Personally I find it easier on the eye than the alternatives.

As to removing get/set I actually liked that I knew what the function did by name and not by what t passed.  But I don't consider that a problem either way, because to use the function I need to have a reason/know why I am using it and by default if I am passing in (say) a Vector2d I am almost certainly setting it anyway.

And I'm lucky in that cleaning all my code will probably take like 20min tops.

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General discussions / Getting started with SFML and VC++ 2010
« on: January 06, 2012, 01:51:21 am »
Also google or youtube sfml coder.

His tutorials were very complete in those first steps.  I followed his steps, took notes, and got SFML 2 up in VS2010 in no time.

http://sfmlcoder.wordpress.com/2011/06/15/building-sfml-2-nmake/

I'd also suggest going right to SFML 2, beta or not.  For one thing it works fine for me.  For another it's almost done, it's at 97% on the github milestone.  

But the main reason is if you learn 1.6 first you will need to un-learn a bunch of input functions and other things that you'll be better off just saving the trouble and going to version 2 to begin with.

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