Welcome, Guest. Please login or register. Did you miss your activation email?

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - ltmtdz

Pages: [1]
1
General / Problem with tac tac toe
« on: October 30, 2011, 07:13:10 pm »
I have a strange problem with my game.
I get this error when i debugg:

Quote
1>c:\program files (x86)\sfml-1.6\include\sfml\window\window.hpp(321): error C2248: 'sf::NonCopyable::NonCopyable' : cannot access private member declared in class 'sf::NonCopyable'
1>          c:\program files (x86)\sfml-1.6\include\sfml\system\noncopyable.hpp(57) : see declaration of 'sf::NonCopyable::NonCopyable'
1>          c:\program files (x86)\sfml-1.6\include\sfml\system\noncopyable.hpp(41) : see declaration of 'sf::NonCopyable'
1>          This diagnostic occurred in the compiler generated function 'sf::Window::Window(const sf::Window &)'


What is the problem?
Heres my code of the game Tic Tac Toe:

Code: [Select]
#include <iostream>
#include <SFML/Graphics.hpp>
#define X 3
#define Y 3
using namespace std;
bool ginit = true;
char field[3][3];
char eile = 'O';
char kitoeile = 'X';
char pergale = 0;
int pradzia()
{
pergale = 0;
for(int b=0;b<Y;b++)
{
for(int a=0;a<X;a++)
{
field[a][b] = ' ';
}
}
return 0;
}
int inputhandle(const sf::Input& Input)
{
bool LeftKeyDown = Input.IsKeyDown(sf::Key::Left);
unsigned int MouseX = Input.GetMouseX();
unsigned int MouseY = Input.GetMouseY();
int Xas;
int Yas;
if(LeftKeyDown)
{
if(MouseX < 100)
{
Xas = 0;
}else if(MouseX > 100 && MouseX < 200)
{
Xas = 1;
}else if(MouseX > 200)
{
Xas = 2;
}
if(MouseY < 100)
{
Yas = 0;
}else if(MouseY > 100 && MouseY < 200)
{
Yas = 1;
}else if(MouseY > 200)
{
Yas = 2;
}
if(field[Xas][Yas] == ' ')
{
field[Xas][Yas] = eile;
eile = kitoeile;
kitoeile = field[Xas][Yas];
}
if(field[0][0] != ' ' && field[0][1] != ' ' && field[0][2] != ' ' && field[1][0] != ' ' && field[1][1] != ' ' && field[1][2] != ' ' && field[2][0] != ' ' && field[2][1] != ' ' && field[2][2] != ' ')
{
pergale = 2;
}
}
return 0;
}
int collision()
{
if(field[0][0] == kitoeile && field[1][0] == kitoeile && field[2][0] == kitoeile)
{
pergale = 1;

}else if(field[0][1] == kitoeile && field[1][1] == kitoeile && field[2][1] == kitoeile)
{
pergale = 1;
}else if(field[0][2] == kitoeile && field[1][2] == kitoeile && field[2][2] == kitoeile)
{
pergale = 1;
}else if(field[0][0] == kitoeile && field[0][1] == kitoeile && field[0][2] == kitoeile)
{
pergale = 1;
}else if(field[1][0] == kitoeile && field[1][1] == kitoeile && field[1][2] == kitoeile)
{
pergale = 1;
}else if(field[2][0] == kitoeile && field[2][1] == kitoeile && field[2][2] == kitoeile)
{
pergale = 1;
}else if(field[0][0] == kitoeile && field[1][1] == kitoeile && field[2][2] == kitoeile)
{
pergale = 1;
}else if(field[2][0] == kitoeile && field[1][1] == kitoeile && field[0][2] == kitoeile)
{
pergale = 1;

}
return 0;
}
int paintfield(sf::RenderWindow App, sf::Sprite fieldsprite[3][3], sf::Image tuscia, sf::Image imageO, sf::Image imageX)
{
for(int b=0;b<Y;b++)
{
for(int a=0;a<X;a++)
{
if(field[a][b] == ' ')
{
fieldsprite[a][b].SetImage(tuscia);
fieldsprite[a][b].SetPosition(a*100.f, b*100.f);
App.Draw(fieldsprite[a][b]);
}
if(field[a][b] == 'X')
{
fieldsprite[a][b].SetImage(imageX);
fieldsprite[a][b].SetPosition(a*100.f, b*100.f);
App.Draw(fieldsprite[a][b]);
}
if(field[a][b] == 'O')
{
fieldsprite[a][b].SetImage(imageO);
fieldsprite[a][b].SetPosition(a*100.f, b*100.f);
App.Draw(fieldsprite[a][b]);
}
}
}
if(pergale == 1)
{
ginit = false;
}else if(pergale == 2)
{
ginit = false;
}
App.Clear();
//    App.Draw();
    App.Display();
return 0;
}
int main()
{
sf::RenderWindow App(sf::VideoMode(300, 300, 32), "Tic Tac Toe! made by Zilvinas");
const sf::Input& Input = App.GetInput();
sf::Image imageX;
sf::Image imageO;
sf::Image imagelenta;
sf::Image tuscia;
    if(!imageX.LoadFromFile("X.png"))
        return EXIT_FAILURE;
if(!imageO.LoadFromFile("O.png"))
        return EXIT_FAILURE;
if(!imagelenta.LoadFromFile("lenta.png"))
        return EXIT_FAILURE;
if(!tuscia.LoadFromFile("tuscia.png"))
        return EXIT_FAILURE;
sf::Sprite fieldsprite[3][3];
pradzia();
while (ginit)
    {
        // Process events
        sf::Event Event;
        while (App.GetEvent(Event))
        {
            // Close window : exit
            if (Event.Type == sf::Event::Closed)
                App.Close();
        }

inputhandle(Input);
collision();
paintfield(App, fieldsprite, tuscia, imageX, imageO);
    }
return 0;
}

Pages: [1]
anything