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Window / SFML, Colordepth and linux
« on: May 29, 2008, 03:23:32 am »
I'm interested in trying out sfml but I can't seem to get any window to work. Due to hardware limitations, I can't use more than 16b colors if I want the graphics to be hardware accelerated. Unfortuantely, this also means the following:
It works when I change to 24b.
Code: [Select]
$ samples/bin/window
Error: Unsupporte depth 0... exiting
It works when I change to 24b.