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General discussions / New graphics API ready
« on: December 12, 2011, 02:43:38 pm »Quote from: "Laurent"
It seems to work when using open source driversQuoteI can try this same thing using open source drivers and then I can try to install newest fglrx.
That would be really cool. Thanks for helping.
Seems like the problem was with fglrx after all. (Or maybe it was with Ubuntu's default configuration of fglrx...)
This new API looks pretty flexible. I can propably do now everything I want by just using SFML API without need for custom OpenGL calls. (Yes, I have been using this library for sometime although I only now registered myself to forum)