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Messages - lohr

Pages: [1]
1
General / 2 Problems
« on: July 01, 2008, 11:54:40 am »
Hm Why sou are link to the ending "-s" ?
Try it normal with "SFML-...lib" without ending "-*"

2
Network / Multithread Server
« on: July 01, 2008, 11:28:48 am »
Hi,

I wanted to ask if there is any Code Example for a MultiThread Server?
I know SFML has the Selector Function but it is more comfortable with a MultiThread Server...

Best regards,
lohr

3
Network / Packet Send and Receive
« on: June 30, 2008, 02:08:45 pm »
So it is working...
I forgot to run the Clear() Method for the RegularPacket ^^

Do you have any tips on the fixing of latency problems?

4
Network / Packet Send and Receive
« on: June 30, 2008, 12:24:19 pm »
Quote from: "Laurent"
Quote
but it isnt working...

Can you give more details please ? ;)


Okay sorry ^^
The first pos and rot info that i am sending always is received by the server, all others after that get lost.

Quote
Well, you are sending the packet twice... that may be a problem.


Hm i tried it with one sending operation as well and it didnĀ“t work.

5
Network / Packet Send and Receive
« on: June 30, 2008, 11:38:57 am »
Hello,

I want to send and receive a packet with the following structure:

Code: [Select]
struct Position
{
    int     x;
    int y;
int rot;
};


now thats my server Init:

Code: [Select]
sf::SocketTCP Server;

    if (!Server.Listen(1000))
        return EXIT_FAILURE;

    sf::IPAddress ClientAddress;
    sf::SocketTCP Client;
    Server.Accept(Client, &ClientAddress);

sf::Packet RegularPacket;
Position P;


and thats my client Init:

Code: [Select]
sf::IPAddress ServerAddress = sf::IPAddress::GetLocalAddress();

    sf::SocketTCP Client;

    if (!Client.Connect(1000, ServerAddress))
        return EXIT_FAILURE;

sf::Packet RegularPacket;
Position P;



Here is the Receive Part of the Server:

Code: [Select]
if (Client.Receive(RegularPacket) != sf::Socket::Done)
return EXIT_FAILURE;
if (RegularPacket >> P)
{
s_auto.SetPosition(P.x,P.y);
s_auto.SetRotation(P.rot);
}


Here is the Send Part of the Client:

Code: [Select]
P.x = pos.x;
P.y = pos.x;
P.rot = rot;

if (RegularPacket << P)
{
if (Client.Send(RegularPacket) != sf::Socket::Done)
return EXIT_FAILURE;
}

if (Client.Send(RegularPacket) != sf::Socket::Done)
return EXIT_FAILURE;


Its a litte Car Racing game where i am trying to send the position of the client car to the server, but it isnt working...
The Connection is established betweeen them.

Do you find anything wrong?

Best regards,
lohr

6
General / [Solved] Executable isnt running on other systems
« on: June 26, 2008, 04:49:58 pm »
Thank you very much :)

7
General / [Solved] Executable isnt running on other systems
« on: June 26, 2008, 09:54:25 am »
Hello,

I am using VS Prof 2005 and i have built a little game.
Now I compiled and linked it, and it runs nice on my developer machine.

But if I show it to a friend on a different PC there comes an error msg "...Application could not be started, because the applicationconfiguration failed...".

How could i fix this?
I read very much at google but nothing really helped (which dll, i need on the target machine or static linking?)

Thank you very much!

8
Graphics / [Solved] Opacity for Sprites?!
« on: June 26, 2008, 09:40:16 am »
Okay, so i have to work with Gimp ^^
I think Paint in windows cant do that, right? ^^

9
Graphics / [Solved] Opacity for Sprites?!
« on: June 26, 2008, 09:13:56 am »
What do you mean with "transparent", white?

10
Graphics / [Solved] Opacity for Sprites?!
« on: June 26, 2008, 07:48:30 am »
Hm I think my problem goes in this direction...
I have a PNG format and want to draw this, but the sprite is then a rectangle, if i have a more complex building in it (like a circle), how could i make it that all around the circle is splitted away from the rectangle?

Is there any method?

11
Graphics / Intersection
« on: June 26, 2008, 07:35:44 am »
Hm ive done it now with the contains-method from rect :) and i calculate the 3 other edges every time...

12
Graphics / Intersection
« on: June 25, 2008, 12:01:29 pm »
Hm i cant find this function...in which class is it?

EDIT:
I will do it now with an invisible Rect Object and the contains() method.
If you have better solutions, let me know ;)

13
Graphics / Intersection
« on: June 25, 2008, 11:32:30 am »
Hello,

I am want to program a little racer game, so i have to check for the border of my race circuit.
Now I was wondering about, that the Sprite class has no function "intersects" but rectangle has it?

How could I solve my problem best, because my car sure has to move :) Could i use a Rect instead of Sprite or are there other possibilities?

Best regards,
Alex "lohr"

14
Graphics / [Solved] Problems with Sprite and Shapes
« on: June 24, 2008, 10:03:26 am »
Thank you very much :)
All is working fine now!

15
Graphics / [Solved] Problems with Sprite and Shapes
« on: June 24, 2008, 08:59:48 am »
Hello,

I have 2 different problems...I am actually working me through the different tutorials and now i have my first problems.
I am using the Microsoft VC 2005 Full.

If I do this(same with sprites and images):
Code: [Select]
if (!BackgroundImage.LoadFromFile("background.jpg"))
        return EXIT_FAILURE;

i get following error:
Quote
Unbehandelte Ausnahme bei 0x7c43eba2 in SFML.exe: 0xC0000005: Zugriffsverletzung beim Lesen an Position 0x00133000.

the picture is at the right place...

If i want to run the shape tutorial, i am getting this:
Quote
Unbehandelte Ausnahme bei 0x104817fd (msvcp80d.dll) in SFML.exe: 0xC0000005: Zugriffsverletzung beim Schreiben an Position 0xcccccccc.

and he is jumping to debuging in "xutility"...

Any tips here?
Thank you very much!

Regards,
Alex "lohr"

Pages: [1]