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Network / TcpSocket crashes server.
« on: January 01, 2011, 03:50:21 pm »
I looked further into this and it seems that the server process is getting a SIGPIPE signal, which causes it to terminate.
The problem has already been mentioned earlier:
http://www.sfml-dev.org/forum/viewtopic.php?t=945&start=0&postdays=0&postorder=asc&highlight=
I am not sure, but wouldn't this be something that could be handled by SFML?
The problem has already been mentioned earlier:
http://www.sfml-dev.org/forum/viewtopic.php?t=945&start=0&postdays=0&postorder=asc&highlight=
I am not sure, but wouldn't this be something that could be handled by SFML?