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Python / Help with PySFML
« on: January 15, 2012, 05:51:50 am »Quote from: "bastien"
The default copy constructor may also be disabled, so I can only trust the documentation (since I was too lazy to read the source code).
Looks like I should add a copy() method, and maybe __copy__() too.
Well I tried using both copy.copy() and copy.deepcopy() on a sprite and the result appears to be the same as using sf.Sprite() to generate a new object.