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General / Missing Methods in SFML v2.0
« on: January 31, 2012, 02:43:19 am »
Hi there! I'm new with videogame programming and decided to give SFML a shot because I like the C++ programming language and the OOP.
However, I tried to start with the 1.6 version of the library but, I don't know why, it didn't work (when I tried to create a common Window it just didn't start).
So I take the version 2.0 that did work in my computer. But, the thing is, the latest tutorial is for the 1.6 version, the 2.0 version's tutorial only describe how to compile SFML source code.
Doesn't matter.
The thing is, now that I'm following the 1.6 version's tutorial, it happen to me that there are several methods that doesn't seem to exist anymore and I can't find methods to replace them =/.
I'm in the Displaying a sprite part of the tutorial, and so far I couldn't find a replacement for neither of these methods:
sf::RenderWindow::GetFrameTime()
sf::RenderWindow::GetInput()
Thank you all for helping =D
However, I tried to start with the 1.6 version of the library but, I don't know why, it didn't work (when I tried to create a common Window it just didn't start).
So I take the version 2.0 that did work in my computer. But, the thing is, the latest tutorial is for the 1.6 version, the 2.0 version's tutorial only describe how to compile SFML source code.
Doesn't matter.
The thing is, now that I'm following the 1.6 version's tutorial, it happen to me that there are several methods that doesn't seem to exist anymore and I can't find methods to replace them =/.
I'm in the Displaying a sprite part of the tutorial, and so far I couldn't find a replacement for neither of these methods:
sf::RenderWindow::GetFrameTime()
sf::RenderWindow::GetInput()
Thank you all for helping =D