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SFML projects / Ruin Rumble - a 2D split-screen platformer
« on: February 15, 2012, 02:13:22 pm »
Thanks for the feedback!
All are features that I would love to add, but this is my first real game and I didn't want to bite off more than I could chew. For a long time I considered adding a single player mode that probably wouldn't be too dissimilar to Spelunky. In the end, though, I decided I'd rather move on to a new project and maybe revisit the idea in the future.
I did have a bit of a think about adding AI; I've never done any proper AI programming before though, so it's probably a bit out of my league. If I feel inspired I may attempt to write some simple AI in the future, so any pointers/advice in this area would be great!
All are features that I would love to add, but this is my first real game and I didn't want to bite off more than I could chew. For a long time I considered adding a single player mode that probably wouldn't be too dissimilar to Spelunky. In the end, though, I decided I'd rather move on to a new project and maybe revisit the idea in the future.
I did have a bit of a think about adding AI; I've never done any proper AI programming before though, so it's probably a bit out of my league. If I feel inspired I may attempt to write some simple AI in the future, so any pointers/advice in this area would be great!