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Messages - dzejkob

Pages: [1]
1
General / SFML 2.0 I have a problem with Code Blocks MinGW
« on: February 22, 2012, 02:51:06 pm »
of course

I could mislead the directory name is sfml2-bulid and I set cmd sfml2-bulid correctly.
Only the translator changed to Bulid.

Code: [Select]
# This is the CMakeCache file.
# For build in directory: d:/sfml2-bulid
# It was generated by CMake: C:/Program Files/CMake 2.8/bin/cmake.exe
# You can edit this file to change values found and used by cmake.
# If you do not want to change any of the values, simply exit the editor.
# If you do want to change a value, simply edit, save, and exit the editor.
# The syntax for the file is as follows:
# KEY:TYPE=VALUE
# KEY is the name of a variable in the cache.
# TYPE is a hint to GUI's for the type of VALUE, DO NOT EDIT TYPE!.
# VALUE is the current value for the KEY.

########################
# EXTERNAL cache entries
########################

//TRUE to generate the API documentation, FALSE to ignore it
BUILD_DOC:BOOL=OFF

//TRUE to build the SFML examples, FALSE to ignore them
BUILD_EXAMPLES:BOOL=OFF

//TRUE to build SFML as shared libraries, FALSE to build it as
// static libraries
BUILD_SHARED_LIBS:BOOL=ON

//Path to a program.
CMAKE_AR:FILEPATH=D:/Program Files/CodeBlocks/MinGW/bin/ar.exe

//Choose the type of build (Debug or Release)
CMAKE_BUILD_TYPE:STRING=Release

//Enable/Disable color output during build.
CMAKE_COLOR_MAKEFILE:BOOL=ON

//CXX compiler.
CMAKE_CXX_COMPILER:FILEPATH=D:/Program Files/CodeBlocks/MinGW/bin/g++.exe

//Flags used by the compiler during all build types.
CMAKE_CXX_FLAGS:STRING=

//Flags used by the compiler during debug builds.
CMAKE_CXX_FLAGS_DEBUG:STRING=-g

//Flags used by the compiler during release minsize builds.
CMAKE_CXX_FLAGS_MINSIZEREL:STRING=-Os -DNDEBUG

//Flags used by the compiler during release builds (/MD /Ob1 /Oi
// /Ot /Oy /Gs will produce slightly less optimized but smaller
// files).
CMAKE_CXX_FLAGS_RELEASE:STRING=-O3 -DNDEBUG

//Flags used by the compiler during Release with Debug Info builds.
CMAKE_CXX_FLAGS_RELWITHDEBINFO:STRING=-O2 -g

//Libraries linked by defalut with all C++ applications.
CMAKE_CXX_STANDARD_LIBRARIES:STRING=-lkernel32 -luser32 -lgdi32 -lwinspool -lshell32 -lole32 -loleaut32 -luuid -lcomdlg32 -ladvapi32

//C compiler.
CMAKE_C_COMPILER:FILEPATH=D:/Program Files/CodeBlocks/MinGW/bin/gcc.exe

//Flags used by the compiler during all build types.
CMAKE_C_FLAGS:STRING=

//Flags used by the compiler during debug builds.
CMAKE_C_FLAGS_DEBUG:STRING=-g

//Flags used by the compiler during release minsize builds.
CMAKE_C_FLAGS_MINSIZEREL:STRING=-Os -DNDEBUG

//Flags used by the compiler during release builds (/MD /Ob1 /Oi
// /Ot /Oy /Gs will produce slightly less optimized but smaller
// files).
CMAKE_C_FLAGS_RELEASE:STRING=-O3 -DNDEBUG

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CMAKE_C_FLAGS_RELWITHDEBINFO:STRING=-O2 -g

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CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO:STRING=

//Convert GNU import libraries to MS format (requires Visual Studio)
CMAKE_GNUtoMS:BOOL=OFF

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CMAKE_INSTALL_PREFIX:PATH=C:/Program Files/SFML

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CMAKE_LINKER:FILEPATH=D:/Program Files/CodeBlocks/MinGW/bin/ld.exe

//make program
CMAKE_MAKE_PROGRAM:FILEPATH=D:/PROGRA~1/CODEBL~1/MinGW/bin/mingw32-make.exe

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CMAKE_MODULE_LINKER_FLAGS:STRING=' '

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CMAKE_PROJECT_NAME:STATIC=SFML

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CMAKE_RC_COMPILER:FILEPATH=D:/Program Files/CodeBlocks/MinGW/bin/windres.exe

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CMAKE_SH:FILEPATH=CMAKE_SH-NOTFOUND

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CMAKE_SKIP_RPATH:BOOL=OFF

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// Studio IDE projects all commands are done without /nologo.
CMAKE_VERBOSE_MAKEFILE:BOOL=OFF

//Path to a file.
FREETYPE_INCLUDE_DIR_freetype2:PATH=D:/LaurentGomila-SFML-bindings_removed-202-gb8ea003/LaurentGomila-SFML-b8ea003/extlibs/headers

//Path to a file.
FREETYPE_INCLUDE_DIR_ft2build:PATH=D:/LaurentGomila-SFML-bindings_removed-202-gb8ea003/LaurentGomila-SFML-b8ea003/extlibs/headers

//Path to a library.
FREETYPE_LIBRARY:FILEPATH=D:/LaurentGomila-SFML-bindings_removed-202-gb8ea003/LaurentGomila-SFML-b8ea003/extlibs/libs-mingw/libfreetype.a

//The directory where GL/glew.h resides
GLEW_INCLUDE_PATH:PATH=D:/LaurentGomila-SFML-bindings_removed-202-gb8ea003/LaurentGomila-SFML-b8ea003/extlibs/headers

//The GLEW library
GLEW_LIBRARY:FILEPATH=D:/LaurentGomila-SFML-bindings_removed-202-gb8ea003/LaurentGomila-SFML-b8ea003/extlibs/libs-mingw/libglew.a

//Path to a file.
JPEG_INCLUDE_DIR:PATH=D:/LaurentGomila-SFML-bindings_removed-202-gb8ea003/LaurentGomila-SFML-b8ea003/extlibs/headers/jpeg

//Path to a library.
JPEG_LIBRARY:FILEPATH=D:/LaurentGomila-SFML-bindings_removed-202-gb8ea003/LaurentGomila-SFML-b8ea003/extlibs/libs-mingw/libjpeg.a

//Path to a file.
OPENAL_INCLUDE_DIR:PATH=D:/LaurentGomila-SFML-bindings_removed-202-gb8ea003/LaurentGomila-SFML-b8ea003/extlibs/headers/AL

//Path to a library.
OPENAL_LIBRARY:FILEPATH=D:/LaurentGomila-SFML-bindings_removed-202-gb8ea003/LaurentGomila-SFML-b8ea003/extlibs/libs-mingw/libopenal32.a

//OpenGL library for win32
OPENGL_gl_LIBRARY:STRING=opengl32

//GLU library for win32
OPENGL_glu_LIBRARY:STRING=glu32

//Value Computed by CMake
SFML_BINARY_DIR:STATIC=D:/sfml2-bulid

//Value Computed by CMake
SFML_SOURCE_DIR:STATIC=D:/LaurentGomila-SFML-bindings_removed-202-gb8ea003/LaurentGomila-SFML-b8ea003

//Path to a file.
SNDFILE_INCLUDE_DIR:PATH=D:/LaurentGomila-SFML-bindings_removed-202-gb8ea003/LaurentGomila-SFML-b8ea003/extlibs/headers/libsndfile/windows

//Path to a library.
SNDFILE_LIBRARY:FILEPATH=D:/LaurentGomila-SFML-bindings_removed-202-gb8ea003/LaurentGomila-SFML-b8ea003/extlibs/libs-mingw/libsndfile.a

//TRUE to statically link to the standard libraries, FALSE to use
// them as DLLs
STATIC_STD_LIBS:BOOL=OFF

//Dependencies for the target
sfml-audio_LIB_DEPENDS:STATIC=general;sfml-system;general;D:/LaurentGomila-SFML-bindings_removed-202-gb8ea003/LaurentGomila-SFML-b8ea003/extlibs/libs-mingw/libopenal32.a;general;D:/LaurentGomila-SFML-bindings_removed-202-gb8ea003/LaurentGomila-SFML-b8ea003/extlibs/libs-mingw/libsndfile.a;

//Dependencies for the target
sfml-graphics_LIB_DEPENDS:STATIC=general;sfml-window;general;sfml-system;general;D:/LaurentGomila-SFML-bindings_removed-202-gb8ea003/LaurentGomila-SFML-b8ea003/extlibs/libs-mingw/libfreetype.a;general;D:/LaurentGomila-SFML-bindings_removed-202-gb8ea003/LaurentGomila-SFML-b8ea003/extlibs/libs-mingw/libglew.a;general;D:/LaurentGomila-SFML-bindings_removed-202-gb8ea003/LaurentGomila-SFML-b8ea003/extlibs/libs-mingw/libjpeg.a;general;opengl32;

//Dependencies for target
sfml-main_LIB_DEPENDS:STATIC=

//Dependencies for the target
sfml-network_LIB_DEPENDS:STATIC=general;sfml-system;general;ws2_32;

//Dependencies for target
sfml-system_LIB_DEPENDS:STATIC=

//Dependencies for the target
sfml-window_LIB_DEPENDS:STATIC=general;sfml-system;general;opengl32;general;winmm;general;gdi32;


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# INTERNAL cache entries
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CMAKE_AR-ADVANCED:INTERNAL=1
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CMAKE_BUILD_TOOL-ADVANCED:INTERNAL=1
//What is the target build tool cmake is generating for.
CMAKE_BUILD_TOOL:INTERNAL=D:/PROGRA~1/CODEBL~1/MinGW/bin/mingw32-make.exe
//This is the directory where this CMakeCache.txt was created
CMAKE_CACHEFILE_DIR:INTERNAL=d:/sfml2-bulid
//Major version of cmake used to create the current loaded cache
CMAKE_CACHE_MAJOR_VERSION:INTERNAL=2
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//Details about finding GLEW
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2
General / SFML 2.0 I have a problem with Code Blocks MinGW
« on: February 22, 2012, 02:15:30 pm »
First i must write in cmd:
Code: [Select]
set PATH=%PATH%;D:\Program Files\CodeBlocks\MinGW\bin

later when i write
Code: [Select]
cd D:\sfml2-Bulid\
mingw32-make


i get message
Code: [Select]
mingw32-make ***  No targets specified and no Makefile foud. Stop.

3
General / SFML 2.0 I have a problem with Code Blocks MinGW
« on: February 22, 2012, 01:26:38 am »
performs all the steps as shown in the tutorial and the problem begins with the chapter Building SFML.
The folders shown in the screenshot above, contain what was in CMake generated in "Where to Bulid the binaries".

I then type in the command shell> mingw32-make D:\sfml2-Bulid\Makefile
and receives the message
 
Code: [Select]
mingw32-make *** No rule to make target D:\sfml2-Bulid\Makefile. Stop.

or if I write > mingw32-make D:\sfml2-Bulid\src\SFML\Makefile
i get the message
Code: [Select]
mingw32-make: nothing to be done for  D:\sfml2-Bulid\src\SFML\Makefile.

I do not know what I am doing wrong, I know it's probably some mistake beginner :)


@Storm
I know, i use "MinGW Makefiles"

4
General / SFML 2.0 I have a problem with Code Blocks MinGW
« on: February 21, 2012, 10:03:45 pm »
Hi all.
Conforms to the tutorial contained on this site, but I stopped when my eyes when I showed up the picture.
http://i44.tinypic.com/10f95wg.jpg
I do not know what should I do to compile a static or dynamic  library.
Lib folder is empty.

Quote
If you generated a makefile, open a command shell and execute the make command corresponding to your environment. For example, run "nmake" if you generated a NMake (Visual C++) makefile, "mingw32-make" if you generated a MinGW (gcc) makefile, or simply "make" if you generated a Linux makefile.
Note: on Windows, the make program (nmake or mingw32-make) may not be accessible. If it's the case, don't forget to add it to your PATH environment variable; see the explanations at the beginning of the "Configuring your SFML build" section for more details.


Does anyone could better explain what it means?

Please help.

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