11
« on: December 29, 2008, 02:37:14 pm »
I don't know if anybody's noticed this, but IPAddress.cpp, SocketTCP.cpp, and SocketUDP aren't including the cstring header, which all three require due to the string functions they use. I've included patches below in order to remedy this. (It's a simple edit, of course, but I've never made patches before and needed to learn how. :p) I would have included cstring in CSFML/src/SFML/Network/Internal.h, but saw that IPAddress.cpp doesn't include that, so I included cstring in each aforementioned files. I hope this was the right thing to do.
Patch: IPAddress.patch
--- src/sfml/CSFML/src/SFML/Network/IPAddress.cpp 2008-12-29 07:25:23.000000000 -0500
+++ ../sfml/CSFML/src/SFML/Network/IPAddress.cpp 2008-12-29 08:20:12.000000000 -0500
@@ -27,7 +27,7 @@
////////////////////////////////////////////////////////////
#include <SFML/Network/IPAddress.h>
#include <SFML/Network/IPAddress.hpp>
-
+#include <cstring>
namespace
{
Patch: SocketTCP.patch
--- src/sfml/CSFML/src/SFML/Network/SocketTCP.cpp 2008-12-29 07:25:23.000000000 -0500
+++ ../sfml/CSFML/src/SFML/Network/SocketTCP.cpp 2008-12-29 08:20:25.000000000 -0500
@@ -30,7 +30,7 @@
#include <SFML/Network/IPAddress.hpp>
#include <SFML/Network/Packet.hpp>
#include <SFML/Internal.h>
-
+#include <cstring>
// WARNING : this structure must always be the SAME as in Network/Packet.h
struct sfPacket
Patch: SocketUDP.patch
--- src/sfml/CSFML/src/SFML/Network/SocketUDP.cpp 2008-12-29 08:25:35.000000000 -0500
+++ ../sfml/CSFML/src/SFML/Network/SocketUDP.cpp 2008-12-29 08:28:51.000000000 -0500
@@ -30,7 +30,7 @@
#include <SFML/Network/IPAddress.hpp>
#include <SFML/Network/Packet.hpp>
#include <SFML/Internal.h>
-
+#include <cstring>
// WARNING : this structure must always be the SAME as in Network/Packet.h
struct sfPacket