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Messages - mchung

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General discussions / Re: SFML 2.0 RC
« on: April 17, 2012, 10:35:00 pm »
Yeah I did 5 seconds ago haha thanks, awww man I really wanted to use 3.2 I guess Ill have to wait then =(

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General discussions / Re: SFML 2.0 RC
« on: April 17, 2012, 10:31:03 pm »
http://www.g-truc.net/post-0411.html

That is incorrect OGL 3.2 is supported and I have used GLFW to render with it. I am on OSX Lion 10.3 of course. My guess is that this SFML does not support 3.2 for OSX Lion.

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General discussions / Re: SFML 2.0 RC
« on: April 17, 2012, 10:05:02 pm »
    // Create the window with the OpenGL 3.2 Context.
    window = new sf::Window(sf::VideoMode(800,600,32),"RadiumCoreCross",sf::Style::Close,sf::ContextSettings(24,8,4,3,2));
    std::cout << "OpenGL Version" << window->getSettings().ContextSettings::majorVersion << "." << window->getSettings().ContextSettings::minorVersion << std::endl;
    sf::ContextSettings settings = window->getSettings();
    std::cout << settings.majorVersion << "." << settings.minorVersion << std::endl;

It appears on osx lion where 3.2 opengl is supported the context isn't being set to 3.2 but rather 2.1 opengl instead?

Is 3.2 opengl supported for SFML 2.0 ?

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