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General / Re: Clock and openGL
« on: April 28, 2012, 06:40:12 am »
Ah, thanks for the replies.
I think I will switch to 2.0. I've been reading up on various methods for handling time and I believe a bit of the problem I am having is a lack of an understanding of how to actually use time with my animations. (This is my first time having to use time in a program lol).
Anyways... I'm going to read up on time management a bit more and then try to switch my program over to 2.0.
Thanks for your patients guys . I feel I have handled the description of my problem poorly lol. And I appreciate the replies. Stick with me I'll get better at the whole forum thing!
I think I will switch to 2.0. I've been reading up on various methods for handling time and I believe a bit of the problem I am having is a lack of an understanding of how to actually use time with my animations. (This is my first time having to use time in a program lol).
Anyways... I'm going to read up on time management a bit more and then try to switch my program over to 2.0.
Thanks for your patients guys . I feel I have handled the description of my problem poorly lol. And I appreciate the replies. Stick with me I'll get better at the whole forum thing!