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Graphics / Re: SFML 2.0 RC and loadFromFile System.AccessViolationException
« on: May 08, 2012, 05:36:39 pm »Quote
It appears you are completely correct. I didn't realise that the selected Solution Configuration in Visual C++ has an impact on which .dll and .lib files to use. ThanksQuoteAnywho, I removed all the SFML .dll files from my project folders and replaced them with the SFML debug .dlls and I changed the Additional Dependencies to point to the SFML debug .lib files and loadFromFile doesn't throw an System.AccessViolationException any more.So you were mixing debug and release configurations? This must be avoided, as stated in the tutorial.