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Messages - Smallpox

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Graphics / Re: DDS file format
« on: May 12, 2012, 10:17:27 pm »
Thanks. I found the relevant information in sf::Image::loadFromFile, though.

Why did you decide to remove support for DDS?

Is there another way to do texture compression in SFML?

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Graphics / DDS file format
« on: May 12, 2012, 02:54:53 pm »
The features page says DDS is supported, but whenever I try to load them into sf::Texture I get a blank texture.

I used gimp to create the DDS file with BC2/DXT3 compression. Works with PNG that has the same file name and location.

Could this be a graphics card/OS problem? I use Intel on Linux.

What am I doing wrong?

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