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Graphics / Re: DDS file format
« on: May 12, 2012, 10:17:27 pm »
Thanks. I found the relevant information in sf::Image::loadFromFile, though.
Why did you decide to remove support for DDS?
Is there another way to do texture compression in SFML?
Why did you decide to remove support for DDS?
Is there another way to do texture compression in SFML?