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Messages - macattack1459

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Graphics / Re: Can't load postfx (sfml 1.6, xcode 3)
« on: August 01, 2012, 08:11:28 am »
Well I fixed the problem...  Oddly enough it was solved by changing the syntax hi-lighting to GLSL. O.o
I guess xcode didn't register that it was a shader till i changed the hi-lighting or something?

2
Graphics / Can't load postfx (sfml 1.6, xcode 3)
« on: August 01, 2012, 07:40:09 am »
Hello, I've been having an issue where my application will not load and shaders:

if (!Effect.LoadFromFile("blur.sfx")){
        return EXIT_SUCCESS;
        }

This causes the application to exit but I have a file named blur.sfx copied into my resources folder.  I tried replacing blur with the code from the postfx tutorial on the sfml website and it still will not load.  My computer can use postfx too because I check for that as well.  Perhaps this is xcode at fault but I'm not sure and ideas?

edit:  here is the error from xcode's console:
Failed to compile post-effect :
ERROR: 0:5: 'vec4' : syntax error syntax error
ERROR: Parser found no code to compile in source strings.

3
General discussions / SFML Xcode Weirdness
« on: June 03, 2012, 05:03:35 am »
Hi, this is my first post here so hi.  I have been having trouble in that I can create applications in SFML and xcode without issue but if I try to give an application to a friend running the exact same mac OS he can't open it.  Any ideas why this could be happening?  I would give you the error report but he didn't send it to me.  I could ask him to try running it again if it is needed.

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