Welcome, Guest. Please login or register. Did you miss your activation email?

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Frite

Pages: [1]
1
General / Re: [OSX] sfml 2.0 RC and opengl 3.2
« on: November 10, 2012, 01:09:24 pm »
I've got the same problem than you and have fixed it by forcing the creation of only the 3.2 context.
It's weird but had worked for me..

so to resume just add :

Code: [Select]
attrs.push_back(NSOpenGLPFAOpenGLProfile);
attrs.push_back(NSOpenGLProfileVersion3_2Core);

Pages: [1]
anything