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Window / Re: SFML2: MouseMove events stalling event loop
« on: July 01, 2012, 05:13:29 am »
It gets stranger.
Hoping to get to the bottom of this, and because I'm not 100% comfortable working from a repo snapshot, I rolled back to the release candidate. Now, mouse events seem to magically work fine, but I can only link the libs statically. Otherwise I get Entry Point Not Found errors when I load my app, suggesting that the precompiled lib files in the RC download are mismatched with the included DLLs. And funnily enough, the DLLs I built myself work fine with the precompiled libs in the RC.
I'm happy with static linking but if anyone has any thoughts on why I can't seem to use the DLLs in the RC download, they would be much appreciated.
Hoping to get to the bottom of this, and because I'm not 100% comfortable working from a repo snapshot, I rolled back to the release candidate. Now, mouse events seem to magically work fine, but I can only link the libs statically. Otherwise I get Entry Point Not Found errors when I load my app, suggesting that the precompiled lib files in the RC download are mismatched with the included DLLs. And funnily enough, the DLLs I built myself work fine with the precompiled libs in the RC.
I'm happy with static linking but if anyone has any thoughts on why I can't seem to use the DLLs in the RC download, they would be much appreciated.