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General / Re: event-driven rendering (instead of rendering at each main loop iteration)?
« on: November 13, 2012, 09:15:07 pm »I'm not sure I see the problem. When you don't want the limit, don't set the limit. It's not like you need to make a choice now and it's set in stone for every application you generate from here on out (or even within a single application.) Also if you don't want to update/render when there are no events processed, don't.
i tried to do it like in your code suggestion. The problem is that it doesn't process expose events. Therefore, when a window or parts of it has to be redrawn (for example because some drag&drop or window moving partially in front of it) i don't get any event for that => the parts of my window that have been lost are not redrawn.