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Network / Re: Multi-threading required for client and server, and thoughts on a proposed setup
« on: July 18, 2013, 05:39:05 pm »
Binary1248, I really appreciate the help. The logical course of action for me seems to be to just use simple TCP through prototyping, and if I see a good reason to switch to UDP with NAT Punch-through that option is definitely there.
I feel like this thread should be made into a sticky in the Networking category or something. There is a LOT of information here. When I get some basic stuff working, and a better handle on what is going on, I will likely write up a tutorial on the basics of the subject (with major credit to Binary obviously). There isn't a good place to get all this information in a logical format.
I feel like this thread should be made into a sticky in the Networking category or something. There is a LOT of information here. When I get some basic stuff working, and a better handle on what is going on, I will likely write up a tutorial on the basics of the subject (with major credit to Binary obviously). There isn't a good place to get all this information in a logical format.