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DotNet / First version released
« on: September 25, 2008, 04:23:16 pm »
Just noticed an X/Y mix-up in 'Vector2.cs':
operator- : return new Vector2(v1.X - v2.X, v1.Y - v2.X);
operator+ : return new Vector2(v1.X + v2.X, v1.Y + v2.X);
operator- : return new Vector2(v1.X - v2.X, v1.Y - v2.X);
operator+ : return new Vector2(v1.X + v2.X, v1.Y + v2.X);