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Graphics / rotating and THEN scaling sprite
« on: August 01, 2009, 10:03:26 pm »
hi
i wanted to rotate a sprite by 45 degrees and then scale it down in the height to get a isometric-sort-of tile.
but if i do that directly by sprite.rotate and sprite.scale, it seems that it order is always scale and then rotate. (which sort of makes sense).
is there any possibility how i can modify directly an image or something like this to get what i need?
i wanted to rotate a sprite by 45 degrees and then scale it down in the height to get a isometric-sort-of tile.
but if i do that directly by sprite.rotate and sprite.scale, it seems that it order is always scale and then rotate. (which sort of makes sense).
is there any possibility how i can modify directly an image or something like this to get what i need?