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SFML projects / Re: A Game with Box2D integration
« on: August 09, 2012, 01:34:43 am »If you want to help the community and you think you could trim down the code so it wouldn't have any unessecary parts, I think it could be a nice contribution to the source section (or tutorial section) of the SFML wiki. There've been quite a few users trying to get Box2D work with SFML and some never got it to work, with your code they just might.
I think I will do that. I hope to release a cleaner version of the "engine"/utilities that I've wrote for this which will have Box2D integration in it.