1
Window / Re: SFML 2.0 RC, OpenGL 3.3 and Window.display()
« on: September 26, 2012, 09:42:52 am »
Instead of applying your idea to Window.cpp, I slowly changed the tutorial code until things... just worked!
That means I must have made a mistake while transcribing the tutorial code.
For people interested in seeing http://en.wikibooks.org/wiki/OpenGL_Programming/Modern_OpenGL_Introduction work with SFML, check out the working version here: http://pastebin.com/xnTzaW96
Pretty amazing how it only takes one line of code to get a working opengl render context in SFML Thanks!
That means I must have made a mistake while transcribing the tutorial code.
For people interested in seeing http://en.wikibooks.org/wiki/OpenGL_Programming/Modern_OpenGL_Introduction work with SFML, check out the working version here: http://pastebin.com/xnTzaW96
Pretty amazing how it only takes one line of code to get a working opengl render context in SFML Thanks!