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SFML projects / Re: 'Tiled' Tile-map Loader
« on: October 04, 2012, 12:51:24 am »
So I understand Bassically how the collisions work, I can set certain collision variables and pass those into the World from box2D and that will take care of it, but How do I instatiate the tiles to objects from the XML. So I did the forground on one layer and made certain players on other layers, but how do I make it so that when I read my forground layer I can set them as fixtures?