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Messages - Saiyomi

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SFML projects / Re: 'Tiled' Tile-map Loader
« on: October 04, 2012, 12:51:24 am »
So I understand Bassically how the collisions work, I can set certain collision variables and pass those into the World from box2D and that will take care of it, but How do I instatiate the tiles to objects from the XML. So I did the forground on one layer and made certain players on other layers, but how do I make it so that when I read my forground layer I can set them as fixtures?

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SFML projects / Re: 'Tiled' Tile-map Loader
« on: September 28, 2012, 12:30:07 am »
Okay I got it working thanks for all of the help.
How do I instantiate the objects I create in the Object layer. I want to use them for collisions and such. How would I call them. i have classes like class player. What should I have to make them functional.

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SFML projects / Re: 'Tiled' Tile-map Loader
« on: September 27, 2012, 07:49:51 pm »
I am Having an issue where it is printing the tileset instead of the map.
I am using SFML 1.6.
Does anyone know how to fix this




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