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Window / Re: Getting input for a sfml window embedded in qt application
« on: October 05, 2012, 07:32:26 am »
Hey thanks man for replying. It makes since that I would need to utilize the Qt input methods.
I don't have access to my code until tomorrow, so if this is still an issue tomorrow i'll post it.
What I did is just port the SFML input methods to the Qt OnUpdate() method, I guess it doesn't get through, still trying to figure out how the two interact
So in the OnUpdate() I have a if (sf::Keyboard:: blah blah to check for input and adjust accordingly.
I'll mess with connecting the Qt signals to my graphics window tomorrow, let everyone know how it goes.
I don't have access to my code until tomorrow, so if this is still an issue tomorrow i'll post it.
What I did is just port the SFML input methods to the Qt OnUpdate() method, I guess it doesn't get through, still trying to figure out how the two interact
So in the OnUpdate() I have a if (sf::Keyboard:: blah blah to check for input and adjust accordingly.
I'll mess with connecting the Qt signals to my graphics window tomorrow, let everyone know how it goes.