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System / Smth wrong with getting parameter in function for sf::Thread
« on: November 11, 2012, 11:43:11 am »
I'm trying to get char * made in such way:
The problem is that I can not cast the parameter of char * back to its real type, although I do all as in tutorial written
What I'm doing wrong?
Or, maybe, there's another way to get parameter of such type inside threaded function?
btw: I am using SFML ver 1.6 'cause I need stable version
#include <string>
#include <cstring>
...
void smthInThread(void *UserData){
//some everlasting loop from which the thread "threadEval" will call
while(true){
//getting std::string str from console
std::string str;
std::getline(std::cin, str);
//getting cstring cstr from str
char * cstr;
cstr = new char [str.size()+1];
strcpy(cstr,str.c_str());
//passing cstr into evalInThread where problem is
sf::Thread threadEval(&evalInThread, &cstr);
threadEval.Launch();
}
}
//!function where problem is:
void evalInThread(void *UserData){
//That's in tutorial:
// Cast the parameter back to its real type
// MyClass* Object = static_cast<MyClass*>(UserData);
//That's what I'm doing:
char * evalString = static_cast<char *>(UserData);
std::cout << evalString; //!! This return wrong string !!
}
#include <cstring>
...
void smthInThread(void *UserData){
//some everlasting loop from which the thread "threadEval" will call
while(true){
//getting std::string str from console
std::string str;
std::getline(std::cin, str);
//getting cstring cstr from str
char * cstr;
cstr = new char [str.size()+1];
strcpy(cstr,str.c_str());
//passing cstr into evalInThread where problem is
sf::Thread threadEval(&evalInThread, &cstr);
threadEval.Launch();
}
}
//!function where problem is:
void evalInThread(void *UserData){
//That's in tutorial:
// Cast the parameter back to its real type
// MyClass* Object = static_cast<MyClass*>(UserData);
//That's what I'm doing:
char * evalString = static_cast<char *>(UserData);
std::cout << evalString; //!! This return wrong string !!
}
The problem is that I can not cast the parameter of char * back to its real type, although I do all as in tutorial written
What I'm doing wrong?
Or, maybe, there's another way to get parameter of such type inside threaded function?
btw: I am using SFML ver 1.6 'cause I need stable version