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« on: December 08, 2012, 12:48:04 pm »
I started using sfml just a few days ago and was wondering how i could set a background image to my game. This is not my first game i already done a small game using xna. Now i want to make a bigger game using sfml and would like to know how to implement multi-resolutions in game and how everything is scaled according to the resolution or if i have to code the design aspect for every reolution. If any ones a good tutorial or knows how to do this i would be like to share it with me i would be grateful. I am using c++.
thanks in advance