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SFML projects / HexaPong (Prototype)
« on: September 14, 2013, 08:05:01 pm »
HexaPong is a breakout game with the twist (no pun intended), that the player rotates a Hexagon in the middle of the screen in order to break the blocks. Besides that said blocks can cause the Hexagon edges to be deactivated (if the Ball hits a deactivated edge you lose).
The game is still very much a prototype and there are some issues with the collision detection left but I feel that the main gameplay element is present in the current state.
I have made a short gameplay video of the game:
.
Our DevBlog is here
Download link
Feel free to leave any suggestions/feedback!
The game is still very much a prototype and there are some issues with the collision detection left but I feel that the main gameplay element is present in the current state.
I have made a short gameplay video of the game:
.
Our DevBlog is here
Download link
Feel free to leave any suggestions/feedback!