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Messages - Mossa TheGreat

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1
Feature requests / IRC Channel for this great project
« on: January 16, 2009, 11:01:10 pm »
Greetings everyone!

I would like to suggest an IRC channel for this project.

It is a great project, and its userbase is growing. If they have one centralized IRC channel to go and meet, that would be great.

Best Regards,

Mossa Nova

2
General discussions / What documentation does the SFML project make use of?
« on: December 25, 2008, 12:30:34 am »
Greetings everyone!

I am personally a big fan of how the documentation for SFML have been organized. It is truly extraordinarly well. However, it looks to me like there have been used a great deal of automatic processing of source code information... I like that format and I want something as elegant as that for my project.

Can you please tell me of your documentation generating tool of chooice and what secret techniques you apply using these tools to generate good documentation? (Goes for all talented and working programmers in the area!!!)

PS: Merry Christmas and have a Happy New Year! (Everyone. Not just the working men - also the women) Especially you Laurent.

Sincerely,

Mossa

3
General discussions / Future and desired potential
« on: December 22, 2008, 12:12:14 pm »
Quote from: "Imbue"
Quote from: "christoph"
Another nice feature is the liberal license I guess (SDL uses LGPL AFAIR)
SFML uses the zlib/png license, which is even more permissive.


I mean Laurent doesn't even ask for changes to his project being reported to update the SFML itself! Ogre3D asks for that I think?

Sincerely,

Mossa Nova

4
General discussions / Future and desired potential
« on: December 21, 2008, 12:32:43 am »
Quote from: "heishe"
i don't see why sfml isn't one of the "majors" already. everyone suggests sfml to everyone who's trying to get into graphics programming. when somebody comes and asks for sdl tutorials, they all say "just use sfml, it's better", and they're damn right!


Honeslty, I think SDL is superior, but SFML is far more elegant and simpler in terms of... Well, I could figure out how to use it by looking at the source alone since it is all C++.

I am honeslty thinking of devoting myself entirely to it, since Open Source development is really a good way to promote yourself and improve with the entire community giving feedback on one's work.

- Mossa

5
General discussions / Future and desired potential
« on: December 21, 2008, 12:28:22 am »
Do we have an IRC channel where every can meet and talk about their issues et cetera in realtime?

If no, can I please vote for one on FreeNode? Other libraries have their channels over there.

PS: I am interested in developing packages and frameworks with it - because of it being very nice and simple.

Best regards,

Mossa

6
General discussions / Future and desired potential
« on: December 20, 2008, 09:18:16 pm »
Hello everyone!

This is my first thread, so let this be memoriable.

I have looked at the tutorials of SFML and I truly see some nice structure about it.

However, I do have a couple of questions that is targeted towards the community and the developers of SFML:
    What is the main purpose of SFML? Games? Visual Applications? Commercial or just indie?
    What is the future of SFML? A simple framework or a major package with different subpackages?


I hope we could have a nice discussion about this. I am wondering what the developers are intending to do with this SFML project.

Sincerely,

Mossa

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