Woow, really interesting ^^ !
And last version with GLEW, just perfect for my project ^^ !
I started to code my own GUI for my multiplayer game project, but I think that your library could be really usefull in this case ^^ !
I'll test it, I have to see how I can use my own design with it ^^ !
EDIT : I have some errors when building (Windows, SFML 2.0 or MinGW 4.7.3 not supported ?) :
Scanning dependencies of target sfgui
[ 1%] Building CXX object CMakeFiles/sfgui.dir/src/SFGUI/Adjustment.cpp.obj
In file included from D:\Dossier personnel\dev\SFGUI-0.2.1\src\SFGUI\Adjustment.
cpp:1:0:
D:/Dossier personnel/dev/SFGUI-0.2.1/include/SFGUI/Adjustment.hpp:18:3: error: l
ooser throw specifier for 'virtual sfg::Adjustment::~Adjustment()'
In file included from D:/Dossier personnel/dev/SFGUI-0.2.1/include/SFGUI/Adjustm
ent.hpp:3:0,
from D:\Dossier personnel\dev\SFGUI-0.2.1\src\SFGUI\Adjustment.
cpp:1:
D:/Dossier personnel/dev/SFGUI-0.2.1/include/SFGUI/Object.hpp:22:11: error: ov
erriding 'virtual sfg::Object::~Object() noexcept (true)'
CMakeFiles\sfgui.dir\build.make:57: recipe for target 'CMakeFiles/sfgui.dir/src/
SFGUI/Adjustment.cpp.obj' failed
mingw32-make[2]: *** [CMakeFiles/sfgui.dir/src/SFGUI/Adjustment.cpp.obj] Error 1
CMakeFiles\Makefile2:62: recipe for target 'CMakeFiles/sfgui.dir/all' failed
mingw32-make[1]: *** [CMakeFiles/sfgui.dir/all] Error 2
Makefile:115: recipe for target 'all' failed
mingw32-make: *** [all] Error 2