Welcome, Guest. Please login or register. Did you miss your activation email?

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Nygarda

Pages: [1]
1
Thank you for the link eXpl0it3r and the keywords.

I had the same problem, thanks to the post I now understand what I actually want to do and share the knowledge idea. Instead of checking collision on the line you could use a sprite with a specific length and then rotate is relative to the position of the mouse, and use .intersect or .contains when it collides with an object.

Hope this helped.
Best regards Nygarda.

Pages: [1]